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Amitiel
Angelisme

Senior Graphic Designer | Game Artist

Multidisciplinary creative with a fresh, hands-on approach. Creating interactive projects with a strong understanding of production, from idea to final implementation. Combining art with functional thinking, while using new technologies to work faster and more efficiently.

Experience

Company Job Year

Self-employed

Senior Graphic Designer

Jan 2018 – Present

• Delivered UI, visual design, and art direction for web, mobile, and interactive products.
• Designed 2D/3D assets, animations, and cohesive visual systems used in production.
• Defined visual and interaction standards to ensure consistency across projects.
• Introduced AI-assisted workflows to streamline asset production and iteration.

Tactile Games

UI Designer

Jan 2024 – Jun 2025

• Designed and implemented an internal "Slicer" tool to optimize asset slicing for Unity, reducing asset preparation time.
• Proactively introduced the team's first AI-assisted tools for asset creation, improving efficiency across the UI production pipeline.
• Delivered scalable UI components and visual assets supporting live features and frequent content updates.

https://tactilegames.com

Skills: UIX · ui · 2D graphics · 2D Animation · Spine · 3D Modeling

Mobination Games

Lead Artist

Nov 2021 – Dec 2023

• Led and owned the complete visual vision of a tower defense game, defining the visual style and art direction from concept development through final in-game implementation.
• Delivered an end-to-end, production-ready visual package covering UI/UX, gameplay visuals, 2D and 3D assets, animation, VFX, and promotional materials.

Gameplay: https://www.youtube.com/watch?v=FCE_9G9Rf5s

Skills: 3D Modeling · UI Design · 2D graphics · VFX

Huuuge Games

Graphic Designer/Animator

Nov 2020 – Apr 2021

• Designed and animated 2D UI and visual assets for a custom slot game within a regulated social casino environment.
• Used 3D workflows to generate and optimize 2D assets and animations, improving visual consistency and production efficiency.
• Delivered compliant, production-ready UI and animation assets within strict technical, visual, and regulatory constraints.

https://huuugegames.com

Skills: Slot Machine Design · Online Gaming · Adobe Illustrator · 2D Animation · 2D art · Drawing

Den of Imagination

3D Sculptor

Jun 2020 – Aug 2020

• Delivered production-ready character sculpts for collectible figurines within a print-focused pipeline.
• Met strict quality standards for proportions, surface detail, structural integrity, and print-readiness.
• Maintained speed and quality under tight deadlines and rapid iteration cycles.

https://denofimagination.com

Skills: ZBrush · Digital Sculpting · 3D Modeling · 3D Printing

SPI Global Play

Mural Artist

Nov 2015 – May 2019

• Designed and executed large-format wall graphics and murals directly on-site for indoor attractions.
• Worked in physically demanding conditions, including scaffolding.
• Collaborated with international, multicultural teams, coordinating schedules and workflows.
• Operated independently across different countries, adapting quickly to varying sites.

https://www.globalattractions.com

AT - Advertising Agency

Graphic Designer

Oct 2014 – Dec 2015

• Awarded 2nd place in a regional client tender with an independently developed design concept.
• Secured leadership approval and delivered a corporate interior mural, strengthening brand identity and team engagement.

http://www.at.com.pl/

Skills: Brand Design · Illustrator · Storyboarding · DTP · Packaging Design · Creative Concept Design

Teyon

Graphic Designer/Animator

Jan 2012 – Jan 2013

Produced and animated 2D cutscenes for a hidden object game, supporting narrative and visual storytelling.

http://teyon.com/

Skills: 2D graphics · 2D Animation · Flash Animation · Casual Games · Digital Painting · Motion Graphics · Digital Illustration

ComAngle Entertainment

Junior Game Artist/Animator

Jan 2011 – Dec 2011

• Designed and produced cartoon-style UI, backgrounds, characters, and interactive assets.
• Assembled assets into complete animation and gameplay sequences.
• Delivered end-to-end visual production for 10 playable arcade mini-games.

Skills: Flash Animation · Character Designs · Adobe Illustrator · 2D graphics · Drawing · 2D Animation · 2D art · Casual Games · Photoshop · Vector Illustration

GEERS

Marketing Specialist

Feb 2011 – Sep 2011

• Coordinated and maintained nationwide advertising campaigns, including printed materials and in-store promotions.
• Designed, ordered, transported, and installed interior decorations and visual elements across retail locations throughout Poland.
• Managed logistics and stock control of marketing materials, including warehouse organization, inventory tracking, and store distribution.
• Worked directly with printing facilities, overseeing orders, timelines, and delivery accuracy.
• Supervised day-to-day operational and office tasks to ensure continuity of marketing activities.
• Performed hands-on technical and physical tasks, including mounting displays and installing in-store equipment such as TVs.
• Operated independently while traveling nationwide, coordinating schedules, deliveries, and on-site execution.

Skills: Campaign Coordination · Print Production · Logistics Management · Visual Merchandising

Tools

Education

University Course Year

Southampton Solent University

Fine Arts (BA)

Sep 2007 – Jun 2009

I created a variety of hybrid works, combining classical fine art methods with contemporary digital tools.

I was able to create a variety of hybrid works during this course, some of which used a wide range of computer packages to simulate classic methods and vice versa, i.e., the application of classical methods to provide more unique works that would be outside the range of the average. During this course, I improved my pre-existing fine art skills while gaining practical experience combining this art form creatively with the use of computer graphics and more contemporary art techniques.

Skills: Art · Painting

Southampton Solent University

Illustration (BA)

Sep 2005 – Jun 2007

Focused on visual communication across editorial, journalistic, and narrative illustration.

By concentrating primarily on visual communication, I have been able to advance my grasp of and usage of visual subject matter, including children's and adult stories, editorial, and journalistic illustration, as well as continue to refine previously acquired talents. I have discovered considerable experimenting with a range of media, including photography, digital, intaglio, and silk screen printing.

Skills: Art · Illustration

Middlesex University

Art & Design (Foundation)

Sep 2004 – Jun 2005

A solid foundation in the core aspects of art and design, strengthening communication and contextual awareness.

A solid foundation in all the various aspects of art and design. I've used this course to enhance my communication skills, strengthen key abilities, and increase contextual awareness. I now understand the foundations of the graphic design field.

Skills: Painting · Screen Printing · Photography · Print Design · Illustration